Question

This company developed a rendering technique that uses three light maps instead of one in order to store the directionality of radiance. This creator of “radiosity normal mapping” published the 2007 paper “Improved Alpha-Tested Magnification of Vector Textures and Special Effects”, which introduced a now-ubiquitous method of rendering fonts with signed distance fields. The Fossilize library for serializing Vulkan objects was made by this company to allow users to share and download pre-compiled shaders. This company made their own version of compatibility software Wine with improved 3D performance, called (15[1])(*) Proton. This company used color correction to simulate World War II-era footage in Day of Defeat, which also showcases the HDR rendering capabilities of their Source engine. (10[1])For 10 points, (10[2])what company introduced new rendering techniques in games such as Team Fortress 2 and Half-Life 2? ■END■

ANSWER: Valve Corporation
<AW>
= Average correct buzz position

Back to tossups